![]() ![]() ![]() Activisionįor instance, the Zoo POI, which is comprised of multiple buildings and outside structures, offers plenty of ways to navigate it. But Vondel is impressive in that nearly every POI can be played differently depending on your strengths. For instance, the wide open areas were obviously geared toward long-range battles, while the tighter-knit Downtown area was more focused on the mid- to close-range. This was due to distinct points of interest (POIs) that were designed with one playstyle in mind. On previous maps like Verdansk and Caldera, you pretty much had to use a long-range weapon alongside an SMG if you wanted to come out on top. Much of the map is densely packed, with plenty of different routes to take, from the busy streets, to rooftops, underground, and even underwater. The most important factor is that it rewards a wider variety of playstyles than any map before. There are several things Vondel does better than the other maps that have come before it. Oftentimes, the longer standard battle royale maps can last far too long and can feel frustrating, especially if you get taken out early on, meaning you’re stuck spectating until a teammate buys you back. This means matches still last around 15 minutes, which for many players, is the sweet spot. It’s considerably larger than Ashika Island or Rebirth Island, but around half the size of Al Mazrah, Caldera, or Verdansk. With Resurgence enabled, players can continuously respawn as long as at least one teammate remains alive. Vondel is a colorful Resurgence map that supports up to 72 players. ![]()
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